Keizaal Online

Survive Skyrim, Avoid Poverty

⚔️ Getting Started

Your First Login

You Have Two Characters

Each account supports two characters. If you want to try a different profession or playstyle, use your second slot rather than burning your reset. You also have one profession reset per character (available at the Guardian Stones near Riverwood).

Carry Weight

Your default carry weight is 200. Backpacks increase this. Keep an eye on what you pick up — over-encumbrance is very real.

🛠️ Professions

⛏️

Miner

Mines ore veins. Ore depletes and replenishes over time. Pickaxes can break on lower-tier ores.

🪓

Woodcutter

Chops firewood. Higher levels yield more firewood per chop.

🔨

Blacksmith

Forges weapons and armor. Access to forges and workbenches. Craft higher-tier items for XP multipliers (up to 3×).

🌾

Farmer

Only farmers can gather crops (wheat, cabbage, etc.). Whitelisted farming system.

🍖

Cook

Uses cooking pots and ovens. Exhausted cooks cannot craft.

🧵

Tailor

Uses the Loom to craft clothes. Master Tailors can perform face sculpts (costs 400 septims). Exhausted tailors cannot craft.

🏹

Hunter

Only hunters can loot animals (not creatures). Must set mastery as Hunter first.

⚔️

Warrior

The strongest PvP/PvE profession. +25 Stamina at Advanced, Expert, and Master (+75 total). Not designed for solo play — meant for guards, legions, bandits, mercenaries.

Exhaustion

Every XP gain exhausts your character. While exhausted you earn no XP (e.g., a Hunter won't gain XP killing NPCs). Your Exhaustion Timer is visible in the Skills menu (K). Crafting professions also cannot craft while exhausted.

XP Multipliers

Crafting professions earn up to 3× XP for crafting higher-tier items. Always aim for the best tier you can manage.

Resetting Your Profession

Visit the Guardian Stones near Riverwood. You get one reset per character — it resets both your profession and your XP. Use it wisely.

💰 Economy & Trade

Jobs (Steady Income)

🌾 Haybale Delivery

  • Rewards: 2 wheat + 2 septims per delivery

🪵 Firewood Delivery — Solitude

  • Delivers firewood in Solitude
  • Shared cooldown with other jobs

🪵 Firewood Delivery — Windhelm

  • Same as Solitude job
  • Shared cooldown with Solitude job

Carriages (Fast Travel)

Carriages are available in all major cities plus Winterhold and Dawnstar. Carriage prices have been increased — save up before travelling.

Notice Boards

Check the Notice Boards in Solitude, Whiterun, Riften, and Windhelm for jobs and announcements. Still a work in progress.

Resources at a Glance

🧂 Salt Piles

5–10 per deposit (buffed). Used in alchemy and cooking.

⛏️ Ore Veins

Deplete and replenish over time. Ebony mining is currently disabled.

💊 Skooma

Reworked with travel-like effects. KZL Skooma is unique and balanced. Old Skooma forms are now useless.

Notable Recipes

ItemRecipeRequirement
Cure Disease Potion3 Garlic + 5 Slaughterfish Eggs + 7 Grass PodAlchemist Lv 00
Amethyst1 Sapphire + 1 RubyAlchemist Lv 20
Skyguard GearSteel, Silver, Leather, Leather Strips + Skyguard Forge ManualAny forge
Apprentice–Master RobesCraftable (see Loom)Tailor
Skeever (recipe)Linked to book — find the book firstCook

🏠 Housing & Lockpicking

Getting a House

Doors & Locks

Lockpicking is available for those who want to attempt entry. Exploits have been patched — don't bother trying.

Chests

All chest interactions are logged. The "Take All" bug has been fixed — items will no longer disappear. Owners can manage guest chest access through the Property Management Menu.

🗡️ Combat & Gear Loss

Gear Loss on Death

Safe Zone

Windhelm's Pit does not cause any gear loss if you die inside it.

Restoration Spells

Restoration spells have been fixed — they heal you properly and ignore armor. Carry potions and healing spells when adventuring.

Dungeons

NPCs spawn only when you are close to them (optimised for performance). Chests inside dungeons give a random number of items and random gold.

🎭 Social & Roleplay

Identity

Everyone's name is hidden by default. Press X to open the context menu and introduce yourself. You must introduce yourself before others can know your character's name — and vice versa.

Disguises

Use /disguise to hide your identity visually. Vampires can use /vamp to toggle their vampire appearance to prevent metagaming — if you see a vampire with facial features visible, you may act on it in-character.

Voice Chat Modes

🔇 Whisper

Very short range. Use for private conversations.

🗣️ Local (Default)

Normal proximity range for general RP.

📢 Yell

Extended range. Use sparingly — it carries far.

Voice chat also includes lip sync (mouths may occasionally stay open — speaking again fixes it). RMS normalisation means all players sound roughly the same volume.

Chat Channels

ChannelCommandNotes
Global OOC/ooc3-minute delay on messages. Can be disabled in chatbox settings.
Local OOC/lOut-of-character, proximity only.
Chatbox settingsYou can disable global chat entirely here.

Governance (Jarls, Guards, Stewards)

💬 Player Commands

All commands support chat autocomplete — start typing and suggestions will appear.

CommandDescription
/lLocal OOC chat (proximity only)
/oocGlobal OOC chat (3-minute send delay)
/disguiseToggle your disguise appearance
/vampToggle vampire facial features on/off (vampires only)
/lockhouseLock your house door from the inside (owners only)
X (key)Open context menu to introduce yourself / interact with others
K (key)Open Skills menu (professions, exhaustion timer)

New Player Tips


Key Locations

🪨 Guardian Stones

Near Riverwood. Profession reset mechanic.

Riverwood

📋 Notice Boards

Jobs and announcements in all 4 major cities.

SolitudeWhiterunRiftenWindhelm

🏟️ Windhelm Pit

No gear loss on death. Good for early combat practice.

Safe Zone

🪵 Kiln

Located in Ivarstead (moved from Shor's Stone).

Ivarstead

🍺 Inns

Riverwood Tavern, Drunken Huntsman, Bee and Barb (Riften), Mixwater Worker's House — all available for rest.

🏰 Castle Volkihar

Now accessible via Icewater Jetty. Contains a museum and library.

Vampire RP

🍺 Drinks (Alchemy)

🍺 Ale

Weight 0.5  ·  Value 5

  • Restore 10 Stamina
  • Stamina regen 30% slower for 30s
  • +5 Heavy Armor skill for 30s
  • +5 Light Armor skill for 30s
Recipe: 2 Lavender + 5 Wheat

🍯 Nord Mead

Weight 0.5  ·  Value 5

  • Restore 5 Stamina
  • Stamina regen 30% slower for 30s
  • +10 Carry Capacity for 180s
  • Resist 2% Frost for 180s
Recipe: 2 Snowberries + 5 Honey

🍷 Wine

Weight 0.5  ·  Value 7

  • Restore 15 Stamina
  • Stamina regen 30% slower for 30s
  • Resist 5% Frost for 60s
Recipe: 3 Frost Mirriam + 8 Jazbay Grapes

Ingredient Sources

IngredientWhere to find
WheatFarm outside Whiterun (haybale job rewards 40x of it per 12 hours)
Jazbay GrapesFarm outside Whiterun Hold
LavenderWild — common in Whiterun Hold fields
SnowberriesWild — found in colder regions (Winterhold, Eastmarch)
HoneyFarm outside Whiterun Hold
Frost MirriamWild — northern regions

🧵 Loom Recipes (Weaving Loom)

Thread
Thread Misc 5 Red Mountain Flower Value: 10 · Wt: 0.1
Thread
Thread Misc 5 Purple Mountain Flower Value: 10 · Wt: 0.1
Thread
Thread Misc 5 Blue Mountain Flower Value: 10 · Wt: 0.1
Thread
Thread Misc 5 Yellow Mountain Flower Value: 10 · Wt: 0.1
Thread
Thread Misc 2 Tundra Cotton Value: 10 · Wt: 0.1
Black Cowl
Black Cowl Head 2 Thread Value: 2 · Wt: 1
Blue Cowl
Blue Cowl Head 2 Thread Value: 2 · Wt: 1
Brown Cowl
Brown Cowl Head 2 Thread Value: 2 · Wt: 1
Chef's Hat
Chef's Hat Head 2 Thread Value: 1 · Wt: 0.5
Cowl
Cowl Head 2 Thread Value: 1 · Wt: 1
Fine Hat
Fine Hat Head 4 Thread Value: 25 · Wt: 0.5
Green Cowl
Green Cowl Head 2 Thread Value: 2 · Wt: 1
Grey Cowl
Grey Cowl Head 2 Thread Value: 2 · Wt: 1
Hat
Hat (White) Head 2 Thread Value: 1 · Wt: 0.5
Hat
Hat (Felt Brown) Head 2 Thread Value: 4 · Wt: 0.5
Hat
Hat (Leather) Head 2 Thread Value: 1 · Wt: 0.5
Hat
Hat (Grey Patched) Head 2 Thread Value: 1 · Wt: 0.5
Monk Cowl
Monk Cowl Head 2 Thread Value: 2 · Wt: 1
Mourner's Hat
Mourner's Hat Head 2 Thread Value: 1 · Wt: 0.5
Necromancer Cowl
Necromancer Cowl Head 2 Thread Value: 2 · Wt: 1
Ragged Cap
Ragged Cap Head Thread Value: 1 · Wt: 0.5
Red Cowl
Red Cowl Head 2 Thread Value: 2 · Wt: 1
Belted Tunic
Belted Tunic Body 4 Thread Value: 2 · Wt: 1
Black Robes
Black Robes Body 4 Thread Value: 5 · Wt: 1
Blacksmith's Apron
Blacksmith's Apron Body Leather, 3 Thread Value: 8 · Wt: 1
Blacksmith's Apron
Blacksmith's Apron (Alt) Body Leather, 3 Thread Value: 8 · Wt: 1
Blue Robes
Blue Robes Body 4 Thread Value: 5 · Wt: 1
Brown Robes
Brown Robes Body 4 Thread Value: 5 · Wt: 1
Chef's Tunic
Chef's Tunic Body 4 Thread Value: 8 · Wt: 1
Clothes
Clothes (Grey Vest) Body 4 Thread Value: 2 · Wt: 1
Clothes
Clothes (Brown Vest) Body 4 Thread Value: 2 · Wt: 1
Clothes
Clothes (Belt Grey) Body 4 Thread Value: 2 · Wt: 1
Clothes
Clothes (Belt Green) Body 4 Thread Value: 2 · Wt: 1
Clothes
Clothes (Ochre) Body 4 Thread Value: 5 · Wt: 1
Clothes
Clothes (Leather Suspenders) Body Leather, 4 Thread Value: 10 · Wt: 1
Clothes
Clothes (Belt Tan) Body 4 Thread Value: 2 · Wt: 1
Clothes
Clothes (Leather Gold) Body Leather, 4 Thread Value: 10 · Wt: 1
Clothes
Clothes (Belt Yellow) Body 4 Thread Value: 2 · Wt: 1
Clothes
Clothes (Green Hood) Body 4 Thread Value: 2 · Wt: 1
Clothes
Clothes (White Shirt) Body 4 Thread Value: 5 · Wt: 1
Fine Clothes
Fine Clothes (Robe Brown) Body Leather, 5 Thread Value: 35 · Wt: 1
Fine Clothes
Fine Clothes (Noble Blue) Body Leather, 5 Thread Value: 45 · Wt: 1
Fine Clothes
Fine Clothes (Robe Grey) Body Leather, 5 Thread Value: 50 · Wt: 1
Fine Clothes
Fine Clothes (Noble Green) Body Leather, 5 Thread Value: 40 · Wt: 1
Green Robes
Green Robes Body 4 Thread Value: 5 · Wt: 1
Grey Robes
Grey Robes Body 4 Thread Value: 5 · Wt: 1
Hooded Black Robes
Hooded Black Robes Body 4 Thread Value: 5 · Wt: 1
Hooded Blue Robes
Hooded Blue Robes Body 4 Thread Value: 5 · Wt: 1
Hooded Brown Robes
Hooded Brown Robes Body 4 Thread Value: 5 · Wt: 1
Hooded Green Robes
Hooded Green Robes Body 4 Thread Value: 5 · Wt: 1
Hooded Grey Robes
Hooded Grey Robes Body 4 Thread Value: 5 · Wt: 1
Hooded Monk Robes
Hooded Monk Robes Body 4 Thread Value: 5 · Wt: 1
Hooded Necromancer Robes
Hooded Necromancer Robes Body 4 Thread Value: 5 · Wt: 1
Hooded Red Robes
Hooded Red Robes Body 4 Thread Value: 5 · Wt: 1
Miner's Clothes
Miner's Clothes (A) Body 4 Thread Value: 2 · Wt: 1
Miner's Clothes
Miner's Clothes (B) Body 4 Thread Value: 2 · Wt: 1
Monk Robes
Monk Robes Body 4 Thread Value: 5 · Wt: 1
Mourner's Clothes
Mourner's Clothes Body 4 Thread Value: 2 · Wt: 1
Necromancer Robes
Necromancer Robes Body 4 Thread Value: 5 · Wt: 1
Ragged Robes
Ragged Robes Body Thread Value: 1 · Wt: 1
Red Robes
Red Robes Body 4 Thread Value: 5 · Wt: 1
Reinforced Mantle
Reinforced Mantle Body Iron Ingot, 2 Leather Strips, 10 Thread Value: 30 · Wt: 1
Reinforced Mantle
Reinforced Mantle (Alt) Body Iron Ingot, 2 Leather Strips, 10 Thread Value: 30 · Wt: 1
Roughspun Tunic
Roughspun Tunic Body Thread Value: 1 · Wt: 1
Tavern Clothes
Tavern Clothes Body 4 Thread Value: 2 · Wt: 1
Boots
Boots (Grey Worn) Feet 2 Leather, Thread Value: 2 · Wt: 1
Boots
Boots (Brown Worn) Feet Leather, Thread Value: 2 · Wt: 1
Boots
Boots (Dark Leather) Feet Leather, Thread Value: 2 · Wt: 1
Boots
Boots (Tall Gold) Feet Leather, Thread Value: 2 · Wt: 1
Boots
Boots (Tall Brown) Feet Leather, Thread Value: 2 · Wt: 1
Boots
Boots (Brown) Feet 2 Leather, Thread Value: 4 · Wt: 1
Boots
Boots (Green) Feet Leather, Thread Value: 2 · Wt: 1
Boots
Boots (Dark) Feet Leather, Thread Value: 4 · Wt: 1
Boots
Boots (Tan) Feet Leather, Thread Value: 3 · Wt: 1
Boots
Boots (Court) Feet Leather, Thread Value: 4 · Wt: 1
Fine Boots
Fine Boots (Tall) Feet 2 Leather, 3 Thread Value: 25 · Wt: 1
Fine Boots
Fine Boots (Dark) Feet 2 Leather, 3 Thread Value: 20 · Wt: 1
Footwraps
Footwraps Feet Thread Value: 1 · Wt: 1
Ragged Boots
Ragged Boots Feet Thread Value: 1 · Wt: 1
Shoes
Shoes (Flat) Feet Leather, Thread Value: 2 · Wt: 0
Shoes
Shoes (Heeled) Feet Leather, Thread Value: 2 · Wt: 1
Shoes
Shoes (Dark) Feet Leather, Thread Value: 2 · Wt: 1
Gloves
Gloves Hands Leather, Thread Value: 1 · Wt: 0.5
Ragged Trousers
Ragged Trousers Legs Thread Value: 1 · Wt: 1